3D Studio Max (3dsmax) is a 3D modeling, animation, and rendering tool.
It is owned by Autodesk, an United States (San Rafael, California) based company.
More information about 3D Studio Max can be found at: http://www.autodesk.com/3dsmax/
Note: A free 30 days trial version can be downloaded from the Autodesk site.
Some 3D Studio Max forums:
Export model (teapot1.max) to m3g file.
Information
The information below is based on 3D Studio Max 7.
I highly recommend that you read the Export 184 Reference manual.
Procedure
- Start 3D Studio Max and load the teapot1.max model.
This model will be exported to an m3g file.
Information about how to create a 3D Studio Max teapot model.
- To export the teapot model, choose menu: File > Export.
- Locate a directory where you want to store the m3g file.
Enter a filename: teapot1
Choose save as type: JSR-184 (*.M3G)
Press Save button.
The JSR-184 exporter dialog is shown, displaying the scene hierarchy:
- In the JSR 184 scene window, select [Active Camera]. In the Parameters window select
in the dropdown box Camera01.
In this example only 2 cameras are added to the scene.
- Change the following Export Settings in the tool.
Authoring Message
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This message is required by the JSR-184 file format standard and is usually
reserved for entering copyright notice information. This message is stored in
the header portion of the M3G file.
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Project Root
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The Project Root sets the location of the root of the project.
If you do not enter a path in this field, all external references
within the M3G file are loaded from the same location as the current file.
If you have entered a string, such as
https://www.mobilefish.com.com/download/ 3dsmax/teapot
then external references are loaded from locations named like
https://www.mobilefish.com.com/download/ 3dsmax/teapot/mobilefish_m3g.png
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Show Hidden Objects
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Shows all the hidden objects in the 3ds max scene hierarchy.
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enable
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Compress M3G File
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Compresses all the data in the exported M3G file.
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disable
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Auto Assign User IDs
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Automatically assigns unique User ID values to all exported objects.
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enable
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- Click Export button.
- The following files are created (no messages are displayed during export):
The log file (teapot1.html) is saved in the same directory as the M3G file.
The log file contains an entry for all the objects exported to the M3G file format.
- Preview your exported JSR-184 scene in the standalone M3G Player.
You can find the player in Start > Programs > discreet > 3ds max 7 > JSR-184 Player.
- To display the teapot model on a Java 3D-enabled mobile phone supporting M3G (JSR-184) API,
follow the quick guide
"Simple M3G Teapot code example".
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